﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;
namespace XGE.ComponentSystem
{
    public interface ICoreGame
    {
        ContentManager Content
        {
            get;
        }
        SpriteBatch spriteBatch
        {
            get;
        }
        bool BreakTest
        {
            get;
            set;
        }
    }
}
